RPG & game icons

Ranged Pierce Damage Nonogram (10×10)

This is the Ranged Pierce Damage nonogram — a 10×10 picture logic puzzle. Use the number clues beside each row and column to work out which squares are filled, and the picture appears as you go. Every square can be deduced; you never have to guess.

About this puzzle

Size
10×10
Difficulty
Normal
Filled squares
20 of 100
Longest run
4
Typical time
5-15 min

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How this board opens

This one opens itself. One sweep of the overlap rule — every row read against its clue lengths, then every column — is worth 72 of the 100 cells, 72% of the board, before you have deduced anything of your own. The most generous opening is row 1, which gives up 10 cells on its own. 8 of the 20 lines are decided outright by their clues, with no room to slide. From there the board finishes on row-and-column logic alone — there is no point where you have to try a cell both ways and see which one breaks. The finished picture fills 20 cells, and the longest unbroken run anywhere in the clues is 4.

About this category

This is the vocabulary of a game interface rather than the furniture of a fantasy novel: breastplates and shoulder guards, a dagger and a combat knife, a wand with an orb at its tip, a potion, a trebuchet, a troll, a spider, and the small abstract badges a game uses to tell you that something has happened — an achievement rank, a skull counting kills, a stack of gold. Some of it is medieval and some of it is modern, because the icon sets these come from cover whatever a game might need to put in a corner of the screen.

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